

It’s also worth reminding you that Blizzard recently suspended/banned players that were found guilty of having their accounts piloted through the Mage Tower. However, players who have time restraints due to priorities outside of the game may still opt to purchase the gear. I’m merely guessing at this point, but if I had the choice of farming the best gear or paying thousands of gold for easily obtainable gear, I’d instead farm the best gear, knowing I have all the time in the world to complete the Mage Tower challenges. Consumables should still be profitable, and maybe BiS crafted gear, but most of the PvP gear may not be profitable any longer. With no time limit, players can obtain the best gear for their class/character instead of rushing and purchasing crafted items. With the new changes and the Mage Tower open permanently, players can now casually obtain their gear and consumables at their own pace, ultimately affecting gold-makers in the long run.Ĭonfirmation of Mage Tower changes via Wowhead. Due to the time restraint, players were paying outrageous prices for crafted equipment and consumables to quickly obtain the achievements. Previously, players had a couple of weeks to obtain their gear and complete the Mage Tower challenges before it closed.

The Mage Tower will no longer need the World Event: Legion Timewalking instead, it will be permanently open, starting from the next reset on the 29th of March for U.S players (the 30th of March for E.U players). Sadly, if you’ve frequently been monitoring Wowhead (or alternative websites), you’ll be aware that the Mage Tower has a significant change at the end of this month. When the event opened for the first time, I managed to earn 10 million gold over the first seven days. This event was an extremely profitable market last time due to the re-emergence/release of the Mage Tower. Some of you may not be aware, but on the 12th of April for U.S players (the 13th of April for E.U players), we’ll see the long-awaited return of the World Event: Legion Timewalking. Stormwindian mages in training with Elsharin.The Return of the Legion Timewalking Event: Portals for allied race starting areas are still in front of the Stormwind Embassy. Note: At the entrance to the tower there is an Honor Hold Mage that may take you to the Dark Portal in the Blasted Lands, if eligible.Īn Vanguard Battlemage and an Kirin Tor Emissary are also present at the entrance to the tower, if eligible, they indicate to take the portals to Ashran and the Broken Isles upstairs.Īdditional portals to Cataclysm specific areas are available in the Eastern Earthshrine. Shattrath City, Terokkar Forest - Terrace of Light.Boralus, Tiragarde Sound - Sanctum of the Sages.Portal to Wintergrasp Fortress, Wintergrasp.Dalaran, Crystalsong Forest - The Violet Gate.The Exodar, Azuremyst Isle - The Vault of Lights.Portal to Stormwind City, Elwynn Forest.Lisan Pierce, Janey Anship, and Suzanne can frequently be found outside of the Sanctum, discussing in great and confusing detail about topics such as portals and polarity - however, if one listens closely, it is revealed that they are merely trying to develop a love potion for one of the group's crushes (" All this for a love potion? He better be worth it."). Tyrande Whisperwind, Anduin Wrynn, Velen, and Genn Greymane remained her to learn what was happening as well as to tend to them. Though the personnel working here are generally affiliated with Stormwind, decorations such as the insignia at its entrance suggest the Kirin Tor helped with the remodeling, and the area also has Tirisgarde banners.ĭuring the Burning of Teldrassil, Archmage Malin opened portals for the civilians from Darnassus.
THE MAGE TOWER WOW PATCH
With patch 8.1.5, the tower's interior was completely revamped to house the Stormwind Portal Room for all the portals to a number of different areas on Azeroth, Outland, and Draenor that had previously been scattered throughout Stormwind. The Wizard's Sanctum is a tower and a portal room located in the central-southern part of the Mage Quarter in Stormwind City.

The tower that houses the portal to the Wizard's Sanctum.
